For vendors · vendor channel
Make things? Get licensed.
Any fan can be a vendor — pins, glass, patches, prints — of what an artist approves.
Free, one each. We earn only when a licensed piece sells.
Sneak peek · illustrative · mock vendor
How licensing works
Send it to a band that takes requests.
Licensing is the band’s lever — on or off, per channel.
01
Send the piece.
To a band with requests open. What you made, the run, and the royalty you are offering on it.
02
They answer.
Within 7 days. Approve, and it’s licensed merchandise in their catalogue — and yours to sell.
03
It sells.
Your booth is live with links to your store. The royalty you agreed on each piece is routed on every sale.
Your booth
Licensed, and live with links.
Every piece in it is one an artist approved and signed. The sale checks out in your own store.

A Vendor Booth · licensed only
The rule
Licensed only. No exceptions.
A Vendor Booth carries nothing an artist hasn’t approved — no own-work shelf, no knock-offs.
What you keep
Your store stays yours.
The booth
10% of a licensed sale.
Charged on your own Stripe account, on every licensed sale — and nothing at all in a month where nothing sells.
The royalty
The royalty is set per piece.
Every piece carries its own licence: you and the artist agree the royalty on that piece when they approve it, and it is signed on the record. The artist’s share passes through whole — we take nothing out of it.
Your plan
Free, because we earn when you sell.
The channel, the booth and your licensed drops cost nothing, with 5,000 passes a month. Vendor Pro is $49 a month: 25,000 passes, the data on your own pieces, and more than one brand on one console.
Art made by humans, not machines.
Every vendor is a real person. Every piece is one an artist said yes to.